Type Alias LootTablePoolEasyDefinition

LootTablePoolEasyDefinition: {
    conditions?: ConditionDefinition[];
    entries?: (LootTableEntry | LootTableEntryDefinition | LootTable)[];
    functions?: FunctionDefinition[];
    id?: string;
    name?: string;
    nulls?: Chancy;
    rolls?: Chancy;
    template?: LootTableEntryDefinition;
}

This is for easily creating loot table pools using a json like object instead of all the specific loot table objects